Sphero 2.0 hands on review


I’ve recently gotten my greasy hands on a Sphero 2.0 remote controlled robotic toy. Did it deliver the giggles promised in the advertisements?


The Sphero 2.0 is the latest evolution of the Sphero toy. Inherently comical, the tennis ball sized toy created a lot of buzz on the Internet when its first edition came out. Made possible mostly by the fact that they can sell it without a remote control since it requires a tablet or smartphone to control it which helped keep the costs down. The range if the original Sphero was limited at 50ft and the speed 3ft second, it did glow in millions of different colors and was waterproof.

Sphero 2.0 though, is supposed to whizz along at “breakneck” speed, performing stunts and “grabbing air.” It’s also waterproof but three times brighter than the original Sphero.

Form and function

Yes, the ball is white when it’s off, with some blue on it but mostly a glossy, pearly white. However, turning it on also lights it up, and with the remote iOS app it can display a staggering amount of colors, reportedly more than the human eye can distinguish! Sadly though, not simultaneously as it can only be one color at a time. OK, this is not exactly true, when calibrating the steering control it does have a fixed, blue spot.

It comes with a charger base which is blue to match the Sphero badge. Sadly when the ball is on its charger, the base emits a blinding blue light which is almost enough to read by. At first, this prompted me to remove it from its base whenever I was trying to sleep. The makers of Sphero might not realize it but a lot of people charge these in their bedrooms, and an option to at least dim the charging light would’ve been nice. I’ve since solved it on mine with a piece of dark electric tape.

The Sphero feels heavier than expected when you first pick it up but it makes a hollow plastic sound whenever it knocks against the floor, rolling it around doesn’t improve the sound, and frankly the noise it makes is not reassuring. Things improve slightly when the knobby envelope, aptly named Nubby –bought separately for 15$!- is used. This however slows it down, prevents it from drifting (see below) and blocks out the colors which well, sucks.

Why not make a transparent Nubby?

The ball moves about by using a counterweight that you steer with one of many apps from your smartphone or tablet.

Fun and SPEED!

Yes, it’s very fast. So fast indeed that it easily drifts across the floor, which is probably among the coolest things it can do other than float, did I mention it’s waterproof? Initially, it  was too quick to control but the app developers have built in a handy governor for the maximum speed available so scaling that down to a more manageable 25% max was necessary in order to come to grips with the way the device reacts. There’s little or no lag in controlling it although the range is somewhat limited by the fact that it’s Blutooth.

It should be noted that all our family pets, and we have a myriad of them, are terrorized by Sphero. It could probably be used to help control a pesky dog, I know I got ours to stop fussing about with its teddy bear whenever Cookie got home from errands. The bird didn’t care much for it, and the guinea-pig reacted to it by trying to break out of the opposite end of its cage with a comical chattering of teeth.

I’ve not tested it on the rabbit yet, failing to obtain permission from my daughter for me to go bug it with Sphero.

Yeah, that’s pretty much the most fun I’ve had with Sphero so far, annoy the crap out of everyone around me who aren’t actually playing with it. I’ve since learned to control it better and can now use the ramps -included!- to jump it from the living room onto the dining room floor, a height of about 1/2 inch because of different flooring materials, and back. I’ve also switched it back to full speed, it is indeed quick at a reported 7 feet per second.


I’ve tried most of the apps including the pay ones, nothing really innovative about them. They have two attempts at Augmented Reality (AR) with the first being a game where you control Sphero around your living room, disguised as what seems to be a beaver, navigating it to gobble up some gold pieces and candy to earn points. Another AR game is a weird Zombie bowling, fire throwing game I’m still not sure what to make of because the controls are about as obvious as programming a BetaMax VCR was in 1979.

2014-06-10 18.23.51


Then there are the apps that aren’t really AR, for example a misleadingly named Sphero Cam which doesn’t actually use a camera that would be on the Sphero to take covert pictures, but instead allows you to use the tablet or smartphone camera to take a picture of the Sphero while you control it.

The Sphero 2.0 doesn’t have a camera built into it. Too bad but at the same time I can see how difficult it would’ve been to implement in a spherical object like that.

Another app changes the Sphero color, cycling it through about a dozen shades until it hits the color assigned to you by the computer, then prompting you to pick up the Sphero as fast as you can to earn points in what is essentially a 130$ twist on reflex games. Actually make that a 130$ + .99$ app twist on reflex games, the app is .99$…

On the box it says the Sphero has “over 25 apps” but I could only find about a dozen on iOS. I didn’t check Android but they probably have the other 13…


Yeah, it’s fun to play with Sphero 2.0. Until it becomes boring which is way too quickly, within three days it found its place atop its charger where it remained ever since, as it is now I might just move it to the living room where it will look great on a library shelf and might make a great conversation piece when we have people over.

Most of the apps are okay at best, the only good being the simple remote control app which includes a few “missions” but no real challenge. As you’ll have probably noticed my main quarrel with Sphero is not so much the use you can make of it, which is obvious: None other than playing. The issue I have with it is the cost. I imagine it’s expensive to build and I understand that whoever makes it wants to make some money, hey we all do, but I find that 130$ for a Blutooth receiver in a ball that has a counterweight and probably some kind of gyroscope built into it is much more than what it should cost if you consider that you could probably reuse most of the hardware inside a 40$ WiiMote.

As such, it’s going to be reserved for children who are tired of their ponies…

Until they realize that’s all the Sphero is: A one trick pony.

Hey, at least you don’t have to feed it or clean up after it!






-Doesn’t require a remote control as long as you already have a tablet or smartphone

-Comes with ramps in case you absolutely want to make sure it breaks

-Fun to bug pets with


-Makes a cheap breaking plastic sound

-Not enough useful applications

-No camera

-Waaaay to expensive to be justifiable by mortals

-Should really come bundled with a Nubby




About the author: Luca Colonnese


Limited production techno music, fiction and comedy. Actually, very limited. To follow on Twitter: Child of Gla55

Website: http://www.childofglass.ca


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